Act 1 of Baldur’s Gate 3 has a lot to figure out, and each area has something unique to give.
Each place in Faerun has its own unique character. In Baldur’s Gate 3, these places range from the depths of the earth where evil sleeps to a lush grove full of children and religious families. Every place has its own story, but some stories are better than others. People who live in these places can be helpful or dangerous if you’re not ready for them.
Just in Act 1, there are more than ten big and small places to explore. The game is big and has a lot of options and hidden things. There are different levels of difficulty in the main places you will walk through. Here are the most important parts of Act 1 and what they have to offer.